NETWORK

Stardew Network

The connective tissue for Snoxium multiplayer. Linked servers, a shared economy, and progression systems that feel coherent across a Minecraft ecosystem.

BUILT-IN SYSTEMS
Generators

Upgrade loops and automation.

Progression

Milestones that persist.

Economy

Markets, balances, and trading.

Connected Servers

One network, many worlds.

Identity

Accounts and reputation.

Events

Seasonal and community moments.

Minecraft Ecosystem

Multiple servers connected as one experience, built around shared systems and a persistent profile.

Progression and Economy

Generators, upgrades, and markets built to scale without losing balance or identity between worlds.

Connected Communities

Multiplayer-first design: parties, social loops, and persistent status that carries forward.