NETWORK
Stardew Network
The connective tissue for Snoxium multiplayer. Linked servers, a shared economy, and progression systems that feel coherent across a Minecraft ecosystem.
BUILT-IN SYSTEMS
Generators
Upgrade loops and automation.
Progression
Milestones that persist.
Economy
Markets, balances, and trading.
Connected Servers
One network, many worlds.
Identity
Accounts and reputation.
Events
Seasonal and community moments.
Minecraft Ecosystem
Multiple servers connected as one experience, built around shared systems and a persistent profile.
Progression and Economy
Generators, upgrades, and markets built to scale without losing balance or identity between worlds.
Connected Communities
Multiplayer-first design: parties, social loops, and persistent status that carries forward.